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Senthil Kumar, B.
- A Study on the Use 3D Animation & CG in Digital Media Education to Support the Students between the Age Groups 20 to 30
Authors
1 E.S. Pan Asian College of Arts & Animation, Villupuram, IN
Source
Software Engineering, Vol 4, No 1 (2012), Pagination: 31-34Abstract
The paper presents the use of 3D animation&Computer Graphics for learning of Digital Media education among the adult learners between the age groups 20 to 30. 3D animation plays a vital role in the field of education. This paper critically analyses use of Autodesk MAYA animation soft ware technologies to learn digital media subjects. It discusses about the usage of 3D Animation material in different geographical location particularly in Tamil Nadu. It analyses the use 3D Animation learning materials. Autodesk MAYA 2010 released by Autodesk University (USA) is a kind of animation software. Therefore, it is used by many animation colleges in India. On the above of research, the paper examines the Digital media awareness level among the students in Tamil Nadu. It also finds a solution on how to use and integrate Autodesk MAYA learning materials with the current multimedia learning system for better learning.Keywords
Autodesk MAYA 2010, 3D Animation & CG, Animation & Learning, Learning Materials, Digital Media Education.- A Study on the User Interface Design for a Multimedia Learning System with Emphasis on 3D Animation
Authors
1 E.S. Pan Asian College of Art & Animation, Villupuram, TN, IN
2 J.J. College of Engineering & Technology, Trichy, Tamil Nadu, IN
Source
Programmable Device Circuits and Systems, Vol 4, No 2 (2012), Pagination: 71-75Abstract
This paper presents the experiments and makes a research on Effective User interface design of a Multimedia learning system. An experiment has been conducted to study the use of 3D Animation in the effective user interface design. The purpose of the research reported in this paper was to find out the use of 3D animation for developing an effective user interface design. It has been realized that there is a strong need for voice support, text and 3d animation for the effective user interface design to put the system highly utilizable and practicable. We have used Autodesk MAYA software learning edition to develop the multimedia learning system. This research examines the usability of multimedia learning system improvement with the help of usability analysis checklists. The ultimate objective of this study is to bring out the users understanding level and comforting level as well as satisfaction level due to the presence of 3d animation and attractive graphics for a multimedia learning system.Keywords
Multimedia Learning System, User Interfaces Design, 3D Animation, Usability Analysis, Autodesk MAYA Software.- A Study on the Relationships Between Emotional Quotients (EI), Stress and Multimedia 3D Animations
Authors
1 E.S. Pan Asian College of Art & Animation, E.S. College of Engineering & Technology Campus, E.S. Nagar, Villupuram, TN, IN
Source
Data Mining and Knowledge Engineering, Vol 4, No 1 (2012), Pagination: 51-57Abstract
This paper presents the experiments and makes a research on Effective use of rich 3D animation multimedia learning material among the BE Information Technology students. An experiment has been conducted to study the relationship between multimedia learning materials' impact on the Retention and Recollection ability among the students. The purpose of the research reported in this paper was to find out the use of 3D animation for developing an effective learning material. The ultimate objective of this study is to bring out the students' cognitive aspects such as emotional intelligence, stress level, recollection level and retention level due to the presence of 3D animation in a multimedia learning material. We have investigated the multimedia learning materials' impact among the students inner state. We have found that there are relationships exits between students' emotional intelligence, stress level and learning materials' various attributes like Colour, Sound, Text, images and 3D animation.Keywords
Multimedia Learning Material, Retention & Recollection, Emotional Quotient & Intelligence, Stress Level, Cognitive Aspects.- A Study on the use of 3D Animation in Information Technology Education to Support the Students between the Age Groups 20 to 30
Authors
1 E.S. Pan Asian College of Arts & Animation Villupuram, IN
2 St. Joseph College, Trichy, IN
Source
Artificial Intelligent Systems and Machine Learning, Vol 4, No 1 (2012), Pagination: 17-20Abstract
This paper presents the experiments and makes a research on combining 3D animation with Sound material for effective learning of Information Technology subject among the adult learners between the ages 20 to 30. This paper proposes to make use of Autodesk 3D Studio Max animation software technologies to learn IT and then generate learning materials according to software features. Autodesk 3D Studio Max 2010 released by Autodesk University (USA) is a kind of animation software. It has features of being powerful entertainment animation capability and easily integrates with other 3D software. Therefore, it is used by many animation colleges in India. On the above of experiment, the paper introduces an approach on how to simplify the IT learning method. It also finds a solution on how to use and integrate Autodesk 3D Studio Max learning materials with the current learning platform seamlessly for better learning. The purpose of the research reported in this paper was to find out the usefulness of 3D animated learning material for supporting Information Technology learners between the age groups 20 to 30.
Keywords
Autodesk 3D Studio Max 2010, Combining 3D Animation with Sound, Animation & Learning, Learning Materials, Information Technology.- A Study on the Relationships between Personality Types, Attitude Quotients (A.Q.), R &R Skills and Multimedia 3D Animations
Authors
1 E.S. Pan Asian College of Art & Animation, E.S. College of Engineering & Technology Campus, E.S. Nagar, Villupuram, Tamil Nadu, IN
Source
Artificial Intelligent Systems and Machine Learning, Vol 4, No 2 (2012), Pagination: 112-118Abstract
This study sought to explore the effects of 3D animation and support requirements of Digital Media on adult‟s learning. This experiment also presents the relationships between Attitude Quotients (A.Q.), Personality and Multimedia 3D Animations among the BSc Visual communication students. An experiment has been conducted to study the relationship between studying Attitude Quotients, Personality and multimedia learning materials‟ impact on the Retention and Recollection ability among the students. To provide an effective and interesting visual communication learning experience, the multimedia 3D animation tool is proposed. Based on the visual perception impact concept, learning through a 3D animation or simple 3D multimedia learning system allows students actively engage in the learning process. purpose of the research reported in this paper was to find out the use of 3D animation for developing an effective learning material. The ultimate objective of this study is to bring out the students‟ cognitive aspects such as studying attitude Quotients, Personality differences recollection level and retention level due to the presence of 3D animation in a multimedia learning material. We have investigated the visual, audio and music impact among the students‟ cognitive style. We have found that there are relationships exits between students‟ attitude quotient, personality difference and learning materials‟ various attributes like Colour, Sound, Audio, 3D images and 3D animation.Keywords
Multimedia 3D Animations, Visual Communication, Visual Perception, Retention & Recollection, Attitude Quotients, Personality, Cognitive Style.- An Efficient Spectrum Sensing Framework and Attack Detection in Cognitive Radio Networks using Hybrid ANFIS
Authors
1 St. Peter’s University, Chennai - 600054, Tamil Nadu, IN
2 Anna University, Chennai - 600025, Tamil Nadu, IN
Source
Indian Journal of Science and Technology, Vol 8, No 28 (2015), Pagination:Abstract
Background: Cognitive radio is being recognized as an intelligent technology due to its ability to rapidly and autonomously adapt operating parameters to changing environments and conditions. In order to reliably and swiftly detect spectrum holes in cognitive radios, spectrum sensing must be used. Accurate spectrum sensing is important in improving the efficiency of cognitive radio networks. False sensing results in either waste of spectrum or harmful interference to primary users who may remotely or physically capture the sensors and manipulate the sensing reports. Methods: A novel framework and an innovative approach have been introduced to eliminate the malicious behaviors of secondary users. It is found that spectrum sensing alone cannot prevent the malicious behavior without any information on users’ reputation. Based on the evaluation of malicious behavior resistance methods, joint spectrum sensing and malicious nodes detection approach for optimal prevention from sensing falsification is being proposed. Findings: The proposed approach minimizes Linear Minimum Mean-Square Errors (LMMSEs) when it is compared with the existing algorithms such spectrum sensing based on HSMM and FNN based spectrum sensing are plotted versus detection probability, false alarm probability. With more malicious nodes proposed schemes are more effective to restrain the false alarms. Improvement/Application: The proposed spectrum sensesframework with attack detection which is very effective to determine the malicious users in spectrum holes.Keywords
Fuzzy Neural Network, Linear Minimum Mean Square Error, Primary User, Secondary User, Spectrum Sensing- Hot Compression Testing of Metal Matrix Composites Produced through Powder Metallurgy
Authors
1 Department of Manufacturing Engineering, Annamalai University, Annamalainagar - 608 002, IN